The photographer is looking for thoughtful feedback on the image as a whole, especially around the areas noted below.
About This Image
If the last photo from yesterday wasn’t enough red and green, I thought I’d add this one.
A 30-ish image stack of a Russula I found on the trail near the Prairie River. Usually by the time they get to this stage, they’ve been nibbled a lot more than this. Plus they are VERY fragile (often called Brittle gills) and so being in the trail it’s a wonder it isn’t destroyed. Although, come to think of it, not many people go to this spot so maybe it isn’t. Whenever I do long focus bracketing sessions, things appear moving around in the scene that I either didn’t notice or were too small for me to see. That happened here and I did my best to get rid of the mess since none were clear or whole enough to be “fixed” into place. I think there was a Caddisfly or moth, a Daddy longlegs, a mosquito-looking thing, a stone fly and something else that just left odd swishy blurs behind. No idea what that might have been.
Feedback Requested
Anyway…as you might think, this required a crap-ton of retouching in Zerene. The details brush is amazing as it mainly preserves the light and color of a DMap while transferring the detail from a PMax stack. I ranged anywhere from 50 to 400% in search of weirdness, goopiness and haloes. Probably I missed some. BOLO please! Project is still open. Oh and I know the ISO is high. I forgot to change it when I was shooting something that moved in the breeze.
Technical Details
Camera: Panasonic DC-G9M2
Lens: OM 90mm F3.5
Focal length: 90mm
Shutter speed: 1/80s
Aperture: f/4.5
ISO: 640
Tripod/handheld: Tripod
Focus method: SAF
Filters: polarizer
Technique: 0/+ bracketing method with probably 2 steps
Conditions: breezy and smokey
Processing software: Lr for everything aside from stacking, Zerene for that
Major adjustments: Global sliders to massage dynamic range, denoise + sharpening, some texture and wb tweak.
Blending/stacking: Slabbing method to make both DMap and PMax mini stacks, did a PMax stack of DMap images just for fun and then used that as the basis for the retouched final using PMax details and some other bits from some of the DMap slabs
Other notes: Some cropping, distraction removal and basic slider adjustments in Lighroom to the resulting TIFF.
Phew.
